We have also introduced Project Templates. A quick look at your user details and some handy resources listed down the side! Quicker access to new projects or opening existing ones. This new streamlined experience was created to help you find exactly what you need with ease. When you open Version 2.3.6 the first thing you’ll notice is the new start page. We will continue to provide access, support, and updates for free to all users. Upgrades are still available, so please consider this if you are interested in new features. Other features will be available for all, but will be released to subscribers first for early access. ![]() Following this update, a selection of preset Filters and Effects will become available for everyone to use for free! The ability to create your own and a choice from a wider selection of presets will only be available to paid users.Īccess to GameMaker Studio 2 is free for all, but in order for this to work, some major features will only be available to subscribers. After release this feature will be updated with the ability to create your own Filter and Effects. This feature will continue to grow with the ability to specify your own Filters and Effects, applying Filters and Effects to a specific layer (rather than all layers below the Effect Layer), adding a Filter/Effect Layer to a Sequence and also applying Filters and Effects to a specific area of a Sequence.Īt launch Filters and Effects will be a feature available to paid users. You can use Effects by adding “Filter/Effect” Layers in your game’s Rooms, which apply the filters to all layers that are below them. Initially there will be a selection of preset Filters that the users can choose from but we will be adding Effects and more to this over time. The main feature arriving with update 2.3.6 is Filters and Effects! This feature gives you the ability to apply a pre-programmed Filter (basically a shader) or Effect (a shader with control code) to quickly and easily enhance the graphical output of your games. This change will provide us more feedback than ever before, allowing us to better optimise your GameMaker Studio 2 experience. ![]() On top of this, Beta updates will also be more frequent, with 2 releases a week (Tuesdays and Thursdays). Though these will be smaller, we are looking to maintain or even increase the amount of features and big fixes released. Moving from four quarterly to ten monthly releases a year allows us to provide you with more regular updates. Good news, GameMaker is changing to monthly releases.
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